sig
type board
type shortcuts
exception Exit
val create :
?shortcuts:Bogue.Main.shortcuts ->
?connections:Bogue.Widget.connection list ->
?on_user_event:(Tsdl.Sdl.event -> unit) ->
Bogue.Window.t list -> Bogue.Main.board
val get_monitor_refresh_rate : Bogue.Main.board -> int option
val of_windows :
?shortcuts:Bogue.Main.shortcuts ->
?connections:Bogue.Widget.connection list ->
?on_user_event:(Tsdl.Sdl.event -> unit) ->
Bogue.Window.t list -> Bogue.Main.board
val of_layouts :
?shortcuts:Bogue.Main.shortcuts ->
?connections:Bogue.Widget.connection list ->
?on_user_event:(Tsdl.Sdl.event -> unit) ->
Bogue.Layout.t list -> Bogue.Main.board
val of_layout :
?shortcuts:Bogue.Main.shortcuts ->
?connections:Bogue.Widget.connection list ->
?on_user_event:(Tsdl.Sdl.event -> unit) ->
Bogue.Layout.t -> Bogue.Main.board
val make :
?shortcuts:Bogue.Main.shortcuts ->
Bogue.Widget.connection list -> Bogue.Layout.t list -> Bogue.Main.board
val run :
?vsync:bool ->
?before_display:(unit -> unit) ->
?after_display:(unit -> unit) -> Bogue.Main.board -> unit
type shortcut_action = Bogue.Main.board -> unit
val shortcuts_of_list :
(Tsdl.Sdl.keymod * Tsdl.Sdl.keycode * Bogue.Main.shortcut_action) list ->
Bogue.Main.shortcuts
val exit_on_escape :
Tsdl.Sdl.keymod * Tsdl.Sdl.keycode * Bogue.Main.shortcut_action
val shortcuts_empty : unit -> Bogue.Main.shortcuts
val shortcuts_add :
Bogue.Main.shortcuts ->
?keymod:Tsdl.Sdl.keymod ->
Tsdl.Sdl.keycode -> Bogue.Main.shortcut_action -> Bogue.Main.shortcuts
val shortcuts_add_ctrl :
Bogue.Main.shortcuts ->
Tsdl.Sdl.keycode -> Bogue.Main.shortcut_action -> Bogue.Main.shortcuts
val shortcuts_add_ctrl_shift :
Bogue.Main.shortcuts ->
Tsdl.Sdl.keycode -> Bogue.Main.shortcut_action -> Bogue.Main.shortcuts
val get_shortcut :
?map:Bogue.Main.shortcuts ->
?keymod:Tsdl.Sdl.keymod -> int -> Bogue.Main.shortcut_action option
val remove_shortcut :
?board:Bogue.Main.board -> ?keymod:Tsdl.Sdl.keymod -> int -> unit
val add_shortcut :
?board:Bogue.Main.board ->
?keymod:Tsdl.Sdl.keymod -> int -> Bogue.Main.shortcut_action -> unit
val make_sdl_windows :
?windows:Tsdl.Sdl.window list -> Bogue.Main.board -> unit
val refresh_custom_windows : Bogue.Main.board -> unit
val one_step :
?before_display:(unit -> unit) ->
bool ->
(unit -> unit) * (unit -> unit) ->
?clear:bool -> Bogue.Main.board -> bool
val get_frame : unit -> int
val quit : unit -> unit
end