sig
val add_screen :
?color:Bogue.Draw.color -> Bogue.Layout.t -> Bogue.Layout.t
val attach :
?bg:Bogue.Draw.color ->
?show:bool -> Bogue.Layout.t -> Bogue.Layout.t -> Bogue.Layout.t
val info :
?w:int ->
?h:int ->
?button_w:int ->
?button_h:int -> ?button:string -> string -> Bogue.Layout.t -> unit
val yesno :
?w:int ->
?h:int ->
?button_w:int ->
?button_h:int ->
?yes:string ->
?no:string ->
yes_action:(unit -> unit) ->
no_action:(unit -> unit) -> string -> Bogue.Layout.t -> unit
val one_button :
?w:int ->
?h:int ->
?on_close:(unit -> unit) ->
button:string -> dst:Bogue.Layout.t -> Bogue.Layout.t -> unit
val two_buttons :
?w:int ->
?h:int ->
label1:string ->
label2:string ->
action1:(unit -> unit) ->
action2:(unit -> unit) ->
content:Bogue.Layout.t -> Bogue.Layout.t -> unit
type position = LeftOf | RightOf | Above | Below | Mouse
val tooltip :
?background:Bogue.Layout.background ->
?position:Bogue.Popup.position ->
string ->
target:Bogue.Layout.t -> Bogue.Widget.t -> Bogue.Layout.t -> unit
end