A | |
| action [Bogue.Menu] | |
| action [Bogue.Widget] |
An action is a function with three parameters
w1 w2 ev, where
w1 is the source widget, w2 the target widget, and ev the event
(Trigger.t) that triggered the action.
|
| action_priority [Bogue.Widget] | |
| adjust [Bogue.Layout] |
Not implemented.
|
| align [Bogue.Draw] | |
B | |
| background [Bogue.Layout] |
Warning, the
background type corresponds actually to the Style.t
type, which means it includes color backgrounds, image patterns, corner and
shadow styles.
|
| background [Bogue.Style] | |
| board [Bogue.Main] |
The board is the whole universe of your GUI.
|
| bogue_event [Bogue.Trigger] | |
| border [Bogue.Style] | |
C | |
| callback [Bogue.Avar] | |
| canvas [Bogue.Draw] |
Contains the hardware information for drawing (SDL renderer and
window).
|
| color [Bogue.Draw] |
r,g,b,a
|
| column [Bogue.Table] | |
| connection [Bogue.Widget] | |
| content [Bogue.Menu] | |
D | |
| direction [Bogue.Avar] | |
| draw_element [Bogue.Sdl_area] | |
E | |
| entry [Bogue.File] |
The
entry type can be used to create filters for selecting
what is actually displayed by the file dialog.
|
| entry [Bogue.Menu] | |
F | |
| fill [Bogue.Draw] | |
| filter [Bogue.Text_input] | |
| font [Bogue.Label] | |
G | |
| gradient [Bogue.Style] | |
K | |
| kind [Bogue.Slider] | |
| kind [Bogue.Button] | |
L | |
| label [Bogue.Menu] | |
| line [Bogue.Style] | |
| line_style [Bogue.Style] |
not implemented
|
| locale [Bogue.I18n] | |
M | |
| mbx [Bogue.Mailbox] | |
O | |
| options [Bogue.File] | |
P | |
| position [Bogue.Popup] | |
R | |
| repeat [Bogue.Mixer] | |
| rgb [Bogue.Draw] |
red, green and blue values are integers in the range
0..255
|
| room_content [Bogue.Layout] | |
S | |
| sdl_event [Bogue.Trigger] | |
| shadow [Bogue.Style] | |
| shortcut_action [Bogue.Main] | |
| shortcuts [Bogue.Main] |
Shortcut maps can be passed to the board to associate an arbitrary
action with specific keys (like quitting when ESC is pressed).
|
| sound [Bogue.Mixer] | |
| status [Bogue.Ti_validate] |
String status: Some true = good text, Some false = bad text, None = undecided yet
|
| strategy [Bogue.Layout.Resize] | |
| style [Bogue.Check] | |
| style [Bogue.Label] |
See Ttf.Style.
|
T | |
| t [Bogue.File.Monitor] | |
| t [Bogue.File] |
The type for file dialogs.
|
| t [Bogue.Window] | |
| t [Bogue.Table] | |
| t [Bogue.Radiolist] | |
| t [Bogue.Menu] | |
| t [Bogue.Long_list] | |
| t [Bogue.Ti_validate] | |
| t [Bogue.Layout] | |
| t [Bogue.Widget] |
The type
Widget.t is a union of all kinds of widgets: Box, Button, Check box,
Image, Label, Slider, Text display, and Text input, plus the Empty
widget.
|
| t [Bogue.Empty] | |
| t [Bogue.Sdl_area] | |
| t [Bogue.Box] | |
| t [Bogue.Text_input] | |
| t [Bogue.Text_display] | |
| t [Bogue.Check] | |
| t [Bogue.Slider] | |
| t [Bogue.Button] | |
| t [Bogue.Label] | |
| t [Bogue.Style] | |
| t [Bogue.Image] | |
| t [Bogue.Selection] | |
| t [Bogue.Avar] | |
| t [Bogue.Tvar] |
a transform variable of type
('a,'b) is a variable of type 'b attached
to a variable of type 'a Var.t by a bi-directional transformation.
|
| t [Bogue.Mixer] | |
| t [Bogue.Trigger] | |
| t [Bogue.Timeout] | |
| t [Bogue.Var] | |
| t [Bogue.Time] | |
| texture [Bogue.Draw] | |
V | |
| validator [Bogue.Ti_validate] |
A validator function takes a string that the user has typed in the
Text_input widget, and returns: the status: "is this string valid?", optionally, the string that should be entered instead. None means: keep
the user entry.
|
W | |
| words [Bogue.Text_display] |